NLXTACY
Wits' End
- Thread starter
- #21
Can you make it an option to have the hazard button mod or not? Would rather not have an extra piece missing because I haven't done that mod.
It makes it sucky to control inventory for two parts of a small change. I could easily over produce for one while under producing for another and be stuck because I guessed wrong. But making a small plate that bolts into the clamshell that is “button dependent” is a very inexpensive alternative and an easy remedy.